Metroid Prime/Sequence Breaks
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Sequence Breaking is collecting items in an order not intended by the developers. This is used in most speedruns, as it prevents backtracking in some cases. This page is a list of all sequence breaks in the game by location. Early Pickups can be found here.
Tallon Overworld
Chozo Ruins
- Skipping Hive Mecha
- Early Artifact of Lifegiver / Wavebuster
- Early Artifact of Wild
- Early Ice Beam
- Power Bombs Before Bombs