Life Grove: Difference between revisions

From Metroid Prime Speedrunning Wiki
Jump to navigation Jump to search
No edit summary
Line 3: Line 3:
'''Life Grove''' is a room located in the [[Tallon Overworld]] region of [[Metroid Prime]]. It contains the Artifact of Chozo and the [[X-Ray Visor]], as well as a [[Secret World]].
'''Life Grove''' is a room located in the [[Tallon Overworld]] region of [[Metroid Prime]]. It contains the Artifact of Chozo and the [[X-Ray Visor]], as well as a [[Secret World]].


==General Information==
{{Layer Info|layers=Default</br>1st Pass Enemy</br>2nd Pass Enemies}}


==Spinner Without Boost Ball==
==Spinner Without Boost Ball==

Revision as of 23:52, 13 February 2024

Connecting Rooms
Life Grove Tunnel

This room has a dedicated Secret World page. For more information, see Life Grove SW and Life Grove SW (Wii).

Life Grove is a room located in the Tallon Overworld region of Metroid Prime. It contains the Artifact of Chozo and the X-Ray Visor, as well as a Secret World.

General Information

Room Layer Information
Default
1st Pass Enemy
2nd Pass Enemies

Spinner Without Boost Ball

TODO: Description

Without Space Jump

Ghosts Skip

You can L-Jump from a rock near the X-Ray Visor pickup to reach Life Grove Tunnel and skip the Chozo Ghosts fight.

Wii

This skip is also possible on the Trilogy version of the game using a different method involving a Bomb Space Jump. This method is considerably precise, requiring the use of Spring Ball to get the necessary height.

Outside Without Power Bombs

Normally you must use a Power Bomb to break the destructible wall in order to get to the Artifact of Chozo. However, by performing a very precise Space Jump through the Morph Ball-sized hole, it is possible to bypass this requirement and access the rest of the room without Power Bombs.

Secret World

Walk up to the first platform that you are on after you get out of the morph ball puzzle, then walk forward and jump up onto the platform right in front of you. Jump towards the lone branch you see. Turn around about 110 degrees to the right, and look up. You should see another branch. You need to do a very tall jump towards this branch. You'll slide up it onto a standable spot. Turn around about 180 degrees and you should see another branch slightly higher up. Jump towards it too. Then jump out and over the level.

  • It may also possible to do this SW without Space Jump Boots, but it hasn't been confirmed on console.
  • This was secret world #16 in the original numbering scheme.

Below is the SW done without Space Jump as TAS: