Phazon Processing Center: Difference between revisions

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=== Without Spider Ball and Space Jump ===
=== Without Spider Ball and Space Jump ===
Phazon Processing Center is generally considered to be one of the more difficult rooms to traverse under 21% conditions mainly due to the fact that failing certain tricks can often result in falling to the bottom of the room. It is generally divided into a bottom half and a top half, with the main platform with the boxes and the door to Maintenance Tunnel as the divider.
Phazon Processing Center is generally considered to be one of the more difficult rooms to traverse under 21% conditions mainly due to the fact that failing certain tricks can often result in falling to the bottom of the room. It is generally divided into a bottom half and a top half, with the main platform with the boxes and the door to Maintenance Tunnel as the divider.
{{#ev:youtube|https://www.youtube.com/watch?v=yOEUEtIFV0A}}


==== Lower Half ====
==== Lower Half ====
The lower half of the room can be traversed in several ways, the easiest and least dangerous of which will be described here.
The lower half of the room can be traversed in several ways, the easiest and least dangerous of which will be described here.
# If you are entering the room from Processing Center Access, kill the Power Trooper, Plasma Trooper, and Mega Turret.
# If you are entering the room from [[Processing Center Access]], kill the Power Trooper, Plasma Trooper, and Mega Turret.
# Use L-jumps and a [[Double Bomb Jump]] (DBJ) to get on the platform containing the boxes.
# Use L-jumps and a [[Double Bomb Jump]] (DBJ) to get on the platform containing the boxes.
# Use regular jumps to get on top of the boxes, and then use a [[Bomb Space Jump]] (BSJ) to get on the floating platform. It is also possible to get on the floating platform using a laddered DBJ.
# Use regular jumps to get on top of the boxes, and then use a [[Bomb Space Jump]] (BSJ) to get on the floating platform. It is also possible to get on the floating platform using a laddered DBJ.
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==== Upper Half ====
==== Upper Half ====
The upper half of the room can also be traversed in several ways, the easiest and least dangerous of which will be described here.
The upper half of the room can also be traversed in several ways, the easiest and least dangerous of which will be described here.
# If you are entering the room from Maintenance Tunnel, kill the Space Pirates and the lower Mega Turret. The easiest way to kill the Mega Turret is to go to the far right side of the room where it's possible to lock on to it.
# If you are entering the room from [[Maintenance Tunnel]], kill the Space Pirates and the lower Mega Turret. The easiest way to kill the Mega Turret is to go to the far right side of the room where it's possible to lock on to it.
# L-jump to reach the scaffolding, and get in position for the DBJ.
# L-jump to reach the scaffolding, and get in position for the DBJ.
# DBJ to the upper section of the scaffolding. A common method of doing this is to place all three bombs normally, then start holding back right when the second bomb hits, then hold forward right when the third bomb hits. Get in position for the dash.
# DBJ to the upper section of the scaffolding. A common method of doing this is to place all three bombs normally, then start holding back right when the second bomb hits, then hold forward right when the third bomb hits. Get in position for the dash.

Revision as of 18:48, 22 September 2020

Phazon Processing Center (PPC) is a room in the Phazon Mines region of Metroid Prime.

Items

  • Missile Expansion

Speed Tricks

Without Spider Ball

It is possible to traverse Phazon Processing Center from bottom to top without Spider Ball by jumping on some scaffolding.

Without Spider Ball and Space Jump

Phazon Processing Center is generally considered to be one of the more difficult rooms to traverse under 21% conditions mainly due to the fact that failing certain tricks can often result in falling to the bottom of the room. It is generally divided into a bottom half and a top half, with the main platform with the boxes and the door to Maintenance Tunnel as the divider.

Lower Half

The lower half of the room can be traversed in several ways, the easiest and least dangerous of which will be described here.

  1. If you are entering the room from Processing Center Access, kill the Power Trooper, Plasma Trooper, and Mega Turret.
  2. Use L-jumps and a Double Bomb Jump (DBJ) to get on the platform containing the boxes.
  3. Use regular jumps to get on top of the boxes, and then use a Bomb Space Jump (BSJ) to get on the floating platform. It is also possible to get on the floating platform using a laddered DBJ.
  4. L-jump to the side platform and L-jump again to reach a standable spot to the left of the next platform. The second L-jump is somewhat precise so be careful not to jump early.
  5. If there is a Power Trooper at the top of the room, kill him. This is one of the only places in the room where you can lock on to him but he can't shoot you.
  6. High Bomb Jump (HBJ) on the wall to reach the main platform. Kill whatever pirates are here.

Upper Half

The upper half of the room can also be traversed in several ways, the easiest and least dangerous of which will be described here.

  1. If you are entering the room from Maintenance Tunnel, kill the Space Pirates and the lower Mega Turret. The easiest way to kill the Mega Turret is to go to the far right side of the room where it's possible to lock on to it.
  2. L-jump to reach the scaffolding, and get in position for the DBJ.
  3. DBJ to the upper section of the scaffolding. A common method of doing this is to place all three bombs normally, then start holding back right when the second bomb hits, then hold forward right when the third bomb hits. Get in position for the dash.
  4. Dash off either the Mega Turret at the top of the room or the drops from the destroyed boxes on the main platform to reach the platform with the spider ball track. It is also possible to reach this platform with an L-jump.
  5. Get on top of the spider ball track by L-jumping and releasing L and R.
  6. Kill the turret at the top of the room.
  7. Make your way to the platform on the other side of the room, and Uber Bomb Jump (UBJ) to the scaffolding.
  8. Use an L-jump and a laddered DBJ to reach the next two platforms.
  9. L-jump to the standable spot just to the left of the next platform; this jump is fairly lenient.
  10. L-jump to the moving platform. Don't rush this!
  11. L-jump to the platform with the door.