Ruins Entrance: Difference between revisions

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'''Ruins Entrance''' is a room in the Chozo Ruins region of Metroid Prime.
{{Connecting Rooms|rooms=[[Main Plaza]]</br>[[Transport to Tallon Overworld North]]}}''This room has a dedicated [[Secret World]] page. For more information, see [[Ruins Entrance SW]].''
'''Ruins Entrance''' is a room located in the [[Chozo Ruins]] region of [[Metroid Prime]]. It contains a [[Secret World]].


== Secret World ==
==General Information==
[[File:Ruins Entrance SW|thumb|330x330px]]
{{Layer Info|layers=Default</br>Default Music</br>After Hive Totem}}
[[File:Secret World 42|thumb|right|335 px]]
 
* Jump on some stuff to get out of bounds.
===Layer Changers===
* It is also possible to do this secret world with [[floaty jump]].
* Defeating [[Hive Mecha]] in [[Hive Totem]] disables layer "Default Music" and enables layer "After Hive Totem" in this room.
* This was secret world #52 in the original numbering scheme.
* Acquiring [[Morph Ball]] in [[Ruined Shrine (Chozo Ruins)|Ruined Shrine]] disables layer "After Hive Totem" in this room.
 
==Secret World==
Using a couple of standable spots, Samus can climb to the top of this room and get out of bounds.
{{#ev:youtube|https://www.youtube.com/watch?v=ExdpWS0TtI8}}
It is also possible to do this secret world with [[Floaty Jump]].
{{#ev:youtube|https://www.youtube.com/watch?v=S__2SBg7RV0}}
This was secret world #52 in the original numbering scheme.
[[Category:Rooms in Metroid Prime]]
[[Category:Rooms in Metroid Prime]]
[[Category:Rooms with Secret Worlds]]
[[Category:Rooms with Secret Worlds]]
[[Category:Chozo Ruins]]
[[Category:Chozo Ruins]]

Latest revision as of 21:25, 14 February 2024

Connecting Rooms
Main Plaza
Transport to Tallon Overworld North

This room has a dedicated Secret World page. For more information, see Ruins Entrance SW.

Ruins Entrance is a room located in the Chozo Ruins region of Metroid Prime. It contains a Secret World.

General Information

Room Layer Information
Default
Default Music
After Hive Totem

Layer Changers

Secret World

Using a couple of standable spots, Samus can climb to the top of this room and get out of bounds.

It is also possible to do this secret world with Floaty Jump.

This was secret world #52 in the original numbering scheme.