Metroid Prime/General Speed Tricks: Difference between revisions
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In Metroid Prime, movement is the highest priority of the game; it is very important to get the fundamentals down, as this is what helps you improve and go faster. | In Metroid Prime, movement is the highest priority of the game; it is very important to get the fundamentals down, as this is what helps you improve and go faster. | ||
=== | === The Basics === | ||
This is some of the basic tech you should get down. | This is some of the basic tech you should get down. | ||
* [[The L Button]] | * [[The L Button]] | ||
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* [[Bunny Hopping]] | * [[Bunny Hopping]] | ||
=== | === Dashing === | ||
Dashing is the second fastest form of movement and is useful in many situations. | Dashing is the second fastest form of movement and is useful in many situations. | ||
* [[Scan Dash (Prime)]] | * [[Scan Dash (Prime)]] | ||
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* [[Instant Morph/Unmorph|Instant Unmorph]] | * [[Instant Morph/Unmorph|Instant Unmorph]] | ||
=== | === Out of Bounds === | ||
Out of bounds is probably the most complicated thing in the game. | Out of bounds is probably the most complicated thing in the game. | ||
* [[Out of Bounds#Aether|Aether]] | * [[Out of Bounds#Aether|Aether]] |
Revision as of 22:42, 15 October 2021
Movement Techniques
In Metroid Prime, movement is the highest priority of the game; it is very important to get the fundamentals down, as this is what helps you improve and go faster.
The Basics
This is some of the basic tech you should get down.
Dashing
Dashing is the second fastest form of movement and is useful in many situations.
Morph Ball
Morph Ball is one of the most useful forms of movement, and is good when jumping or dashing is inconvenient.
Out of Bounds
Out of bounds is probably the most complicated thing in the game.