Life Grove: Difference between revisions
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==General Information== | ==General Information== | ||
{{Layer Info|layers=Default</br>1st Pass Enemy</br>2nd Pass Enemies}} | {{Layer Info|layers=Default</br>1st Pass Enemy</br>2nd Pass Enemies}} | ||
Acquiring the Artifact of Chozo in this room enables layer "Got Artifact 7" in [[Artifact Temple]]. | |||
==Spinner Without Boost Ball== | ==Spinner Without Boost Ball== |
Revision as of 05:31, 16 February 2024
Connecting Rooms | ||
Life Grove Tunnel |
This room has a dedicated Secret World page. For more information, see Life Grove SW and Life Grove SW (Wii).
Life Grove is a room located in the Tallon Overworld region of Metroid Prime. It contains the Artifact of Chozo and the X-Ray Visor, as well as a Secret World.
General Information
Room Layer Information |
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Default 1st Pass Enemy 2nd Pass Enemies |
Acquiring the Artifact of Chozo in this room enables layer "Got Artifact 7" in Artifact Temple.
Spinner Without Boost Ball
TODO: Description
Without Space Jump
Ghosts Skip
You can L-Jump from a rock near the X-Ray Visor pickup to reach Life Grove Tunnel and skip the Chozo Ghosts fight.
Wii
This skip is also possible on the Trilogy version of the game using a different method involving a Bomb Space Jump. This method is considerably precise, requiring the use of Spring Ball to get the necessary height.
Outside Without Power Bombs
Normally you must use a Power Bomb to break the destructible wall in order to get to the Artifact of Chozo. However, by performing a very precise Space Jump through the Morph Ball-sized hole, it is possible to bypass this requirement and access the rest of the room without Power Bombs.
Secret World
Walk up to the first platform that you are on after you get out of the morph ball puzzle, then walk forward and jump up onto the platform right in front of you. Jump towards the lone branch you see. Turn around about 110 degrees to the right, and look up. You should see another branch. You need to do a very tall jump towards this branch. You'll slide up it onto a standable spot. Turn around about 180 degrees and you should see another branch slightly higher up. Jump towards it too. Then jump out and over the level.
- It may also possible to do this SW without Space Jump Boots, but it hasn't been confirmed on console.
- This was secret world #16 in the original numbering scheme.
Below is the SW done without Space Jump as TAS: