{{#ev:youtube|https://www.youtube.com/watch?v=AFGc8roHnvY||right|'''Fastest to Slowest''': [[Rolling]] (Bottom Right), [[L-Jumping]] (Bottom Left), [[The L Button|Holding L]] (Top Right), Walking (Top Left)|frame}}
{{#ev:youtube|https://www.youtube.com/watch?v=AFGc8roHnvY||right|'''Fastest to Slowest''': [[Rolling]] (Bottom Right), [[L-Jumping]] (Bottom Left), [[The L Button|Holding L]] (Top Right), Walking (Top Left)|frame}}
In Metroid Prime, movement is the highest priority of the game; it is very important to get the fundamentals down, as this is what helps you improve and go faster.
Listed are various movement forms and their speed caps:
=== The Basics ===
This is some of the basic tech you should get down.
* [[The L Button]]
* [[Jumping]]
* [[L-Jumping]]
* [[R-Jumping]]
* [[Bunny Hopping]]
=== [[Dashing]] ===
*Standard walking (11.84)
Dashing is the second fastest form of movement and is useful in many situations.
*Walking while holding L (11.8)
* [[Scan Dash (Prime)]]
*Dashing (35+)
* [[R-Dashes]]
*Rolling (20)
* [[Double Jump Dashes]]
*Boosting (uncapped)
=== Morph Ball ===
Some other notes:
Morph Ball is one of the most useful forms of movement, and is good when jumping or dashing is inconvenient.
* [[Rolling]]
* [[Boosting]]
* [[Bouncing]]
* [[Instant Morph/Unmorph|Instant Unmorph]]
=== [[Out of Bounds]] ===
*While you have a faster speed in general without holding L, you accelerate to that speed faster while holding the L button. <small>(''see also'': [[The L Button]])</small>
Out of bounds is probably the most complicated thing in the game.
*There is no sideways speedcap, this makes turning or moving sideways optimal.
* [[Out of Bounds#Aether|Aether]]
*[[Space Jump Boots]] give you a higher vertical speedcap.
* [[Out of Bounds#Loading Rooms|Loading & Transitioning Rooms]]
* [[Out of Bounds#Getting Back Inbounds|Getting Back Inbounds]]