Metroid Prime/General Speed Tricks: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
(58 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
== Movement | == General Movement == | ||
{{#ev:youtube|https://www.youtube.com/watch?v=AFGc8roHnvY||right|'''Fastest to Slowest''': [[Rolling]] (Bottom Right), [[L-Jumping]] (Bottom Left), [[The L Button|Holding L]] (Top Right), Walking (Top Left)|frame}} | |||
Listed are various movement forms and their speed caps: | |||
*Standard walking (11.84) | |||
*Walking while holding L (11.8) | |||
*Dashing (35+) | |||
*Rolling (20) | |||
*Boosting (uncapped) | |||
Some other notes: | |||
*While you have a faster speed in general without holding L, you accelerate to that speed faster while holding the L button. <small>(''see also'': [[The L Button]])</small> | |||
L | *There is no sideways speedcap, this makes turning or moving sideways optimal. | ||
*[[Space Jump Boots]] give you a higher vertical speedcap. | |||
=== | {| width="50%" border="0" cellspacing="0" cellpadding="4" style="margin-top:.3em" | ||
| width="50%" valign="top" | | |||
=== | == Movement Techniques == | ||
* [[L-Jumping]] | |||
* [[Slope Jump]] | |||
* [[R-Jumping]] | |||
* [[Bunny Hopping]] | |||
* [[Scan Dash (Prime)|Scan Dash]] | |||
{| | |||
|} | |||
| width="50%" valign="top" | | |||
== Morph Ball Techniques == | |||
* [[Instant Morph/Unmorph|Instant Unmorph]] | |||
* [[Boosting]] | |||
* [[Bomb Jump]] | |||
* [[Bomb Space Jump]] | |||
|} | |||
{| width="50%" border="0" cellspacing="0" cellpadding="4" style="margin-top:.3em" | |||
| width="50%" valign="top" | | |||
== TAS Techniques == | |||
* [[Morph Wall]] | |||
* [[Wall Cling]] | |||
* [[Actionable Cutscene Bug]] | |||
* [[Ledge-Clip Ghetto Jump]] | |||
{| | |||
|} | |||
| width="50%" valign="top" | | |||
== Out of Bounds Techniques == | |||
* [[Out of Bounds|Wallcrawling]] | |||
* [[Out of Bounds#Aether|Aether Jumping]] | |||
|} | |||
{| width="50%" border="0" cellspacing="0" cellpadding="4" style="margin-top:.3em" | |||
| width="50%" valign="top" | | |||
== Misc == | |||
* [[Infinite Speed]] | |||
== | * [[Floaty Jump]] | ||
* [[Damage Boost]] | |||
* [[Metroid Hop]] | |||
* [[Knockback Cancel]] | |||
* [[Sheeglitch]] | |||
{| | |||
[[ | |} | ||
| width="50%" valign="top" | | |||
<br><br> | |||
* [[Rapid-Fire Missiles]] | |||
[[ | * [[Scan Visor Cancel]] | ||
* [[Charge Storage]] | |||
* [[Beam Visor]] | |||
[[ | * [[Roll Shot]] | ||
|} | |||
== | |||
[[ | |||
[[ | |||
* | |||
* | |||
Latest revision as of 04:38, 10 November 2021
General Movement
Listed are various movement forms and their speed caps:
- Standard walking (11.84)
- Walking while holding L (11.8)
- Dashing (35+)
- Rolling (20)
- Boosting (uncapped)
Some other notes:
- While you have a faster speed in general without holding L, you accelerate to that speed faster while holding the L button. (see also: The L Button)
- There is no sideways speedcap, this makes turning or moving sideways optimal.
- Space Jump Boots give you a higher vertical speedcap.
Movement Techniques |
Morph Ball Techniques |
TAS Techniques |
Out of Bounds Techniques |
Misc |
|