Metroid Prime/General Speed Tricks: Difference between revisions
		
		
		
		
		
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Fastest to Slowest: Rolling (Bottom Right), L-Jumping (Bottom Left), Holding L (Top Right), Walking (Top Left) 
 
		
	
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Listed are various movement forms and their speed caps:  | Listed are various movement forms and their speed caps:  | ||
*Standard walking (  | *Standard walking (11.84)  | ||
*Walking while holding L (  | *Walking while holding L (11.8)  | ||
*Dashing    | *Dashing (35+)  | ||
*Rolling  | *Rolling (20)  | ||
*Boosting (uncapped)  | *Boosting (uncapped)  | ||
Some other notes:  | Some other notes:  | ||
*While you have a faster speed in general without holding L, you accelerate to that speed faster while holding the L button. (''see also'': [[The L Button]])  | *While you have a faster speed in general without holding L, you accelerate to that speed faster while holding the L button. <small>(''see also'': [[The L Button]])</small>  | ||
*There is no sideways speedcap, this makes turning or moving sideways optimal.  | *There is no sideways speedcap, this makes turning or moving sideways optimal.  | ||
*[[Space Jump Boots]] give you a higher vertical speedcap.  | *[[Space Jump Boots]] give you a higher vertical speedcap.  | ||
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== Movement Techniques ==  | == Movement Techniques ==  | ||
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* [[R-Jumping]]  | * [[R-Jumping]]  | ||
* [[Bunny Hopping]]  | * [[Bunny Hopping]]  | ||
* [[Scan Dash (Prime)]]  | * [[Scan Dash (Prime)|Scan Dash]]  | ||
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== Morph Ball Techniques ==  | == Morph Ball Techniques ==  | ||
* [[Instant Morph/Unmorph|Instant Unmorph]]  | * [[Instant Morph/Unmorph|Instant Unmorph]]  | ||
* [[  | * [[Boosting]]  | ||
* [[Bomb Jump]]  | * [[Bomb Jump]]  | ||
* [[Bomb Space Jump]]  | * [[Bomb Space Jump]]  | ||
* [[  | |}  | ||
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== TAS Techniques ==  | |||
* [[Morph Wall]]  | |||
* [[Wall Cling]]  | |||
* [[Actionable Cutscene Bug]]  | |||
* [[Ledge-Clip Ghetto Jump]]  | |||
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== Out of Bounds Techniques ==  | == Out of Bounds Techniques ==  | ||
* [[Out of Bounds|Wallcrawling]]  | * [[Out of Bounds|Wallcrawling]]  | ||
* [[Out of Bounds#Aether|Aether Jumping]]  | * [[Out of Bounds#Aether|Aether Jumping]]  | ||
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== Misc ==    | == Misc ==    | ||
* [[  | * [[Infinite Speed]]  | ||
* [[Damage   | * [[Floaty Jump]]  | ||
* [[Damage Boost]]  | |||
* [[Metroid Hop]]  | |||
* [[Knockback Cancel]]  | * [[Knockback Cancel]]  | ||
* [[Sheeglitch]]  | * [[Sheeglitch]]  | ||
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<br><br>  | |||
* [[Rapid-Fire Missiles]]  | * [[Rapid-Fire Missiles]]  | ||
* [[Scan Visor   | * [[Scan Visor Cancel]]  | ||
* [[Charge Storage]]  | |||
* [[Beam Visor]]  | |||
* [[Roll Shot]]  | * [[Roll Shot]]  | ||
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Latest revision as of 04:38, 10 November 2021
General Movement
Listed are various movement forms and their speed caps:
- Standard walking (11.84)
 - Walking while holding L (11.8)
 - Dashing (35+)
 - Rolling (20)
 - Boosting (uncapped)
 
Some other notes:
- While you have a faster speed in general without holding L, you accelerate to that speed faster while holding the L button. (see also: The L Button)
 - There is no sideways speedcap, this makes turning or moving sideways optimal.
 - Space Jump Boots give you a higher vertical speedcap.
 
Movement Techniques | 
Morph Ball Techniques | 
TAS Techniques | 
Out of Bounds Techniques | 
Misc | 
 
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