Metroid Prime/General Speed Tricks: Difference between revisions
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== Misc == | == Misc == | ||
* [[Infinite Speed]] | * [[Infinite Speed]] | ||
* [[Metroid | * [[Metroid Hop]] | ||
* [[Damage | * [[Damage Boost]] | ||
* [[Knockback Cancel]] | * [[Knockback Cancel]] | ||
* [[Sheeglitch]] | * [[Sheeglitch]] | ||
* [[Rapid-Fire Missiles]] | * [[Rapid-Fire Missiles]] | ||
* [[Scan Visor | * [[Scan Visor Cancel]] | ||
* [[Charge Storage]] | * [[Charge Storage]] | ||
* [[Beam Visor]] | * [[Beam Visor]] | ||
* [[Roll Shot]] | * [[Roll Shot]] | ||
* [[Floaty Jump]] | * [[Floaty Jump]] |
Revision as of 23:07, 18 October 2021
General Movement
Listed are various movement forms and their speed caps:
- Standard walking (10.8)
- Walking while holding L (10.4)
- Dashing
- Rolling
- Boosting (uncapped)
Some other notes:
- While you have a faster speed in general without holding L, you accelerate to that speed faster while holding the L button. (see also: The L Button)
- There is no sideways speedcap, this makes turning or moving sideways optimal.
- Space Jump Boots give you a higher vertical speedcap.