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  • == 6% == ...
    2 KB (328 words) - 16:43, 25 September 2020
  • == 6% == ...
    2 KB (350 words) - 21:10, 22 September 2020
  • |6 |Artifact of Warrior (6) ...
    4 KB (478 words) - 06:10, 10 November 2021
  • ...taken from Dark Aether's atmosphere to 1.2 Damage per Second from initial 6 Damage per Second with the [[Varia Suit]]. ...
    792 bytes (138 words) - 16:39, 27 October 2020
  • |6 |Artifact 6 ...
    2 KB (325 words) - 21:01, 6 October 2020
  • * Uncharged: 6 damage per shot (2 per ray) ...
    851 bytes (132 words) - 17:33, 24 October 2021
  • ...</br>Got Artifact 3</br>Got Artifact 4</br>Got Artifact 5</br>Got Artifact 6</br>Got Artifact 7</br>Got Artifact 8</br>Got Artifact 9</br>Got Artifact 1 ...the Artifact of Warrior in [[Elite Research]] enables layer "Got Artifact 6" in this room. ...
    3 KB (521 words) - 07:21, 16 February 2024
  • If you need to Space Jump, it's important to know that you lose 6 speed when you Space Jump. Depending on how long you hold L or if you press ...
    1 KB (191 words) - 16:15, 16 October 2021
  • ...count towards %. Without using Item Loss to reset the percentage counter, 6% is currently the lowest possible percentage. 5% (-Dark, -Light, +Annihilat == 6% == ...
    6 KB (869 words) - 18:22, 16 October 2021
  • *[[6%]] ...
    1,008 bytes (137 words) - 21:26, 6 October 2020
  • |6 |Artifact of Spirit (6) ...
    4 KB (549 words) - 22:11, 13 February 2024
  • ...sed R in the air and are holding L for the second jump, you never lose the 6 speed you normally do. So when you release L, you will start to gain speed ...
    2 KB (300 words) - 16:16, 16 October 2021
  • * [[Quad Skip]] - 6% stuff ...
    1 KB (188 words) - 19:10, 4 September 2021
  • ==== 6% ==== * In Any% and 6%, you should have [[Cannon Ball]] which makes this fight significantly easi ...
    8 KB (1,449 words) - 03:15, 31 May 2022
  • * 0.545 seconds from Bomb 5 to 6 ...
    2 KB (333 words) - 16:07, 16 October 2021
  • |6 |Energy Tank (6) ...
    8 KB (996 words) - 18:41, 13 February 2024
  • |6 |Artifact of Chozo (6) ...
    5 KB (753 words) - 20:57, 6 October 2020
  • * You want to do the first option in Any% and the second option in 6% and 100%. ...
    2 KB (357 words) - 20:40, 17 October 2021
  • ...50% charged, it will fire 5 light rays. If it's 60% charged, it will fire 6 light rays, and so on until it is 100% charged, where it will fire 10 rays. ...
    2 KB (399 words) - 17:42, 14 September 2021
  • Acquiring the Artifact of Warrior in this room enables layer "Got Artifact 6" in [[Artifact Temple]]. ...
    3 KB (461 words) - 06:17, 16 February 2024
  • 6. With absolutely perfect timing, you'll land right on the standable spot. H ...
    3 KB (509 words) - 18:24, 13 December 2021
  • * Collect Sky Temple Keys (variance of numbers: 1, 3, 6, 9) ...
    3 KB (370 words) - 15:50, 16 May 2021
  • * Collect Sky Temple Key 6 ME: 20 | ET: 2 | STK: 6/9 | PB 3 ...
    9 KB (1,382 words) - 18:18, 4 October 2020
  • * Sky Temple Sky 6 in Hive Dynamo Works ...
    3 KB (519 words) - 19:11, 6 October 2020
  • ...l [[Pause Delay]] Buffers to make the room load slower, they range between 6 to 11. ...
    4 KB (751 words) - 16:06, 21 October 2021
  • 6. The process is repeated until the I-Drone has no more hitpoints.<br> ...
    5 KB (774 words) - 23:09, 20 October 2021
  • Sky Temple Key 6 in Hive Dynamo Works -  ...
    6 KB (1,034 words) - 19:11, 6 October 2020
  • * Burn Dome Missile (6%) ...
    4 KB (477 words) - 19:02, 6 October 2020
  • ...thumb|Vertical velocity during jumpstate 1, with a Dash performed on frame 6]]Performing a Dash while in jumpstate 1 causes Samus' vertical velocity to ...
    6 KB (1,033 words) - 00:03, 11 December 2021
  • ...e peeks above the water before his first dive is a random number between 2-6. This is further discussed in the "Common Patterns" section ...
    6 KB (1,065 words) - 05:48, 25 September 2020
  • * 6%: 10 Dark Beam shots ...
    7 KB (1,195 words) - 20:14, 4 March 2021
  • ...Unmorph at around 16 frames in. The optimal height for this type of BSJ is 6.845 units. ...s that require it for speedruns. Ideally, the bombs should be laid between 6-7 frames of eachother to get the most height out of this method. The optima ...
    9 KB (1,609 words) - 06:52, 19 October 2021