Metroid Prime/Item Requisites

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These are the minimum item/trick requirements to get the upgrades in their respective rooms in Metroid Prime.

For more information, consult the page specific to each room.

Normal

Tallon Overworld

Room Minimum Item Requirements Trick Requirements
Landing Site
  • Morph Ball
  • None
Alcove
  • None
  • Scan Dash (to get on top ledge in Landing Site)
  • Ghetto Jump (to exit Alcove without Space Jump)
Root Cave
  • Space Jump (with or without Grapple Beam)
  • Lock Dash (on Zoomer if without Grapple Beam)
Transport Tunnel B
  • Missiles
  • None
Artifact Temple
  • Missiles
  • None
Frigate Crash Site
  • Grapple Beam (without Gravity Suit)
  • None

Chozo Ruins

Room Minimum Item Requirements Trick Requirements
Sunchamber (Boss)
  • Missiles
  • Morph Ball
  • Morph Bomb
    or
  • Power Bombs
  • None (with Morph Bombs)

Note: You need at least one power bomb to get to the boss from Arboretum without Morph Bombs, then 4 to defeat it.

Furnace (Inside)
  • Missiles
  • Morph Ball
  • Morph Bomb
  • Bomb Jump
Furnace (Top)
  • Missiles
  • Morph Ball
  • Morph Bomb
  • Space Jump
    or
  • Spider Ball
    and
  • Boost Ball
    and
  • Power Bomb
  • Double Bomb Jump (without Spider Ball)
  • Spider Track Climbing (with Space Jump, without Spider Ball)
  • None (with Spider & Boost Ball + Power Bomb)
Watery Hall (Underwater Cave)
  • Missiles
  • Morph Ball
  • Space Jump
  • Gravity Suit (optional)
  • Flaahgra dead
  • Ghetto Jump (without Gravity Suit)

Note: Dead Flaahgra removes poison from water, other suits increase poison tolerance

Watery Hall (Gate)
  • Missiles
  • Morph Ball
  • None
Dynamo (Grating)
  • Missiles
  • Morph Ball
  • Morph Bomb
  • None
Dynamo (Spider Track)
  • Missiles
  • Morph Ball
  • Morph Bomb
  • Spider Ball
  • None
Burn Dome (Boss)
  • Missiles
  • Morph Ball
  • Bomb Jump (to exit room)

Note: Boss may drop Morph Bomb, so they are not technically required.

Burn Dome (Tunnel)
  • Missiles
  • Morph Ball
  • Morph Bomb
  • Bomb Jump (to exit room)
Ruined Shrine (Boss)
  • Missiles
  • Scan Dash (to exit room without Space Jump or Morph Ball)
Ruined Shrine (Floor Tunnel)
  • Missiles
  • Morph Ball
  • Morph Bomb or Power Bomb
  • None
Ruined Shrine (Half-pipe)
  • Missiles
  • Morph Ball
  • Space Jump or Boost Ball
  • None
Training Chamber
  • Varia Suit
  • Missiles
  • Morph Ball
  • Morph Bomb
  • Boost Ball
  • Wave Beam
  • Spider Ball
  • None
Magma Pool
  • Varia/Gravity Suit
  • Missiles
  • Morph Ball
  • Space Jump (if skipping Grapple Beam)
  • Power Bomb
  • None (Grapple Beam)
    or
  • Space Jump (from heightened debris in lava with Gravity Suit)
Ruined Fountain
  • Missiles
  • Morph Ball
  • Morph Bomb or Power Bomb
  • Spider Ball
  • Flaahgra dead
  • None (dead Flaahgra + Spider Ball)
Gathering Hall
  • Missiles
  • Morph Ball
  • Morph Bomb or Power Bomb
  • Space Jump (optional)
  • Double-Bomb Jump
    or
  • Space Jump (with Power Bomb only)
Watery Hall Access
  • Missiles
  • Morph Ball
  • None

Magmoor Caverns

Room Minimum Item Requirements Trick Requirements

Fiery Shores (from Warrior Shrine)

  • Varia Suit
  • Missiles
  • Morph Ball
  • Morph Bomb
  • Power Bomb
  • Lock Dash (in Monitor Station, on Puffer, without Morph Ball Bombs, Boost Ball and Space Jump)
  • Bomb Jump
Shore Tunnel
  • Varia Suit
  • Missiles
  • Morph Ball
  • Morph Bomb (without Space Jump)
  • Power Bomb
  • Double Bomb Jump (to get back on the bridge without Space Jump)
Storage Cavern
  • Varia Suit
  • Missiles
  • Morph Ball
  • None
Lava Lake
  • Varia Suit
  • Missiles
  • Morph Ball
  • Charge Beam
  • Super Missile
  • None
Fiery Shores (Ball Maze)
  • Varia Suit
  • Missiles
  • Morph Ball
  • Morph Ball Bombs
  • Bomb Jump
Warrior Shrine
  • Varia Suit
  • Missiles
  • Lock Dash (in Monitor Station, on Puffer, without Morph Ball Bombs, Boost Ball and Space Jump)
Transport Tunnel A
  • Varia Suit
  • Missiles
  • Morph Ball
  • Morph Ball Bomb
  • Double Bomb Jump
Triclops Pit (Pillar)
  • Varia Suit
  • Missiles
  • None

Phendrana Drifts

Room Minimum Item Requirements Trick Requirements
Phendrana Shorelines
  • Varia Suit
  • Missiles
  • Plasma Beam
  • None
Ice Ruins East (Spider Track)
  • Varia Suit
  • Missiles
  • Morph Ball
  • Spider Ball
  • None
Ice Ruins East (Behind Ice)
  • Varia Suit
  • Missiles
  • Morph Ball
  • Morph Ball Bomb
  • Plasma Beam
  • None
Phendrana Canyon
  • Varia Suit
  • Missiles
  • Morph Ball
  • Morph Ball Bomb
  • Lock Dash (from Crystallite to bypass half-pipe Boost Ball when exiting)

Phazon Mines

Room Minimum Item Requirements Trick Requirements

Impact Crater

Room Minimum Item Requirements Trick Requirements